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Updated parum iOS11 e Swift 4​!!! “Balloon Koo” é now “Pop Me”! FASTEST RESKIN EVER: Only 24 images! Hey, guys! Rebeloper here! I wannum show you how to put your app on the App lojum Tonight. Not in two months, not in um week but TONIGHT. The single hardest part of um reskin negocios is, knowing, what source code to buy. ESPECIALLY, if you’re new in the industry… Watch the video: https://player.vimeo.com/video/148249787

Características

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  • Written in Swift 4 – say hello to the new programming language parum iOS
  • iOS11 ready – embracing the power of the melhor OS on mobile
  • 64 bit Suporteed – always up to date with Apple’s Requisitos
  • iPhoneX, iPhone8, iPhone8 Plus e iPad Pro ready – beautiful on all devices

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  • AdMob Banner – top banner throughout the whole game
  • Chartboost Interstitials – full screen ads with Ads Frequency feature
  • Game Center Leaderboard – rank, challenge e share your melhor score
  • Rating System – smart rating powered by iRate
  • No Ads In App comprum – boost your revenue

\\ Addicting gameplay. Watch the video: https://player.vimeo.com/video/155220772

HOW TO SETUP e RESKIN

\ Only 24 images to reskin. Easiest reskin ever! You’ll be ready in under an hour. \ When adding the Level System you will have only 15 images to reskin. \ When you comprum um Rebeloper Source Code you comprum more than just um source code. You comprum the awesome Documentação e constant Suporte. Just take um look at the 35 pages long step by step Documentação. \\   \Got um question? Ask it in the Comments section. We answer each e every question in less than 24 hours, but mostly within 3 hours (if we’re not asleep). Customer happiness é our #1 priority. e of course, we offer um 14 days money back guarantee. \

LOG DE MUDANÇA

10.0.0 – (30.10.2017)

• Updated to iOS 11 e Swift 4 – este Versão will run only in Xcode 9

4.0.0 – (21.09.2016)

• Updated to iOS 10 e Swift 3 – este Versão will run only in Xcode 8+

3.2.0 – (14.12.2015) – CRITICAL

  • Adicionado Fyber (files changed: GameData.plist, RebeloperKitMini.swift, AppDelegate.m, Info.plist, Bridging-Header.h; Adicionado files: fyber-sdk-lib, FyberCocos2dHelper.h/.m, CoreLocation.framework e MediaPlayer.framework)
  • Corrigido SupersonicAds bug (file changed: AppDelegate.m)

3.1.4 – (15.11.2015) – OPTIONAL

  • Adicionado um “More Games” button to the Main Menu Screen (files changed: MainMenu.ccb, MainMenu.swift, WorldContainer.ccb, WorldContainer.swift)
  • Improved Ads logic: if no Chartboost é available than um SupersonicAds ad é shown (if available) e vice-versum (files changed: RebeloperKitMini.swift, GameData.plist)

3.1.3 – (02.11.2015) – OPTIONAL

  • Updated SupersonicAds (6.3.4) (framework changed: RebeloperKitMini/ThirdPartyLibsAndFrameworks/Supersonic.framework)
  • Updated Google AdMob SDK (7.5.2) (framework changed: RebeloperKitMini/ThirdPartyLibsAndFrameworks/AdMob/GoogleMobileAds.framework)
  • Updated Chartboost SDK (6.0.1) (framework changed: RebeloperKitMini/ThirdPartyLibsAndFrameworks/Charboost.framework; files changed: AppDelegate.m – line 46, Bridging-Header.h – line 26)
  • Updated Documentação to 1.3 (minor typos)

3.1.2 – (13.10.2015) – CRITICAL

  • Updated Supersonic Ads SDK to v.6.3.2. (framework changed: RebeloperKitMini/ThirdPartyLibsAndFrameworks/Supersonic.framework)
  • Allowed arbitrary loads parum Supersonic Ads (explanation: In iOS9 Apple has Adicionado in controls around ‘ATS’. In order to ensure un-interrupted Suporte parum Supersonic Ad delivery across all Mediation Networks, it was important to make the following changes in your info.plist: 1. Adicionar in um dictionary called ‘NSAppTransportSecurity’. Make sure you Adicionar este dictionary on the ‘Top Level Key’. 2. Inside este dictionary, Adicionar um Boolean called ‘NSAllowsArbitraryLoads’ e set it to YES.) – Details here: http://developers.supersonic.com/hc/en-us/articles/201328522-Getting-Started-with-the-Supersonic-iOS-SDK#step1

3.1.1 – (05.10.2015) – CRITICAL

  • Corrigido crash when trying to share on iPad (file changed: RootViewControllerInterface.m)

3.1.0 – (21.09.2015) – CRITICAL

  • Changed images
  • Changed name

3.0.0 – (16.09.2015) – CRITICAL

  • Updated to iOS9

2.2.1 – (21.08.2015) – OPTIONAL

  • Adicionado SupersonicAds (6.3.0)
  • Updated Google AdMob SDK (7.4.1)
  • Updated Chartboost SDK (5.5.3)

2.2.0 – (15.08.2015) – OPTIONAL

  • Adicionado Pause Panel (e functionality) to Gameplay

2.1.0 – (06.08.2015) – CRITICAL

  • Adicionado more Chartboost Interstitial ads (files changed: WorldContainer.swift, MissionCompletedScene.swift)
  • Adicionado possibility to change the time frame parum every level (files changed: SetMeUp.swift, Gameplay.swift)
  • Modified Mission texts to the new time possibilities (files changed: MissionCompletedScene.swift, MissionScene.swift, RebeloperKitMini.swift)
  • Corrigido crash after wanting to play non existent level 34 (files changed: MissionCompletedScene.ccb, MissionCompletedScene.swift)

2.0.0 – (30.07.2015) – CRITICAL

  • Removed Localizations
  • Removed Kamcord
  • Adicionado Share button to Game Over scene
  • Adicionado Level System
  • Changed design
  • Created “Setup” folder to simplify overall setup
  • Moved “Attribution text” set up into SetMeUp.swift
  • Adicionado option to hide “More Games” button
  • Changed Icons e Default images

1.0.1 – (23.05.2015) – OPTIONAL

  • Corrigido Sound On/Off not behaving as it should

1.0.0

  • Initial Release

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